Interface | Description |
---|---|
ProtocolMessage |
Class | Description |
---|---|
CloseConnection |
Is sent by one party immediately before this party closes the communication
connection and should make the receiving party also close the connection.
|
GamePausedEvent |
Indicates that the game has been paused.
|
GamePreparedResponse |
Response to
class PrepareGameRequest . |
JoinedRoomResponse |
Response to client who successfully joined a game.
|
LeftGameEvent |
Indicates that the receiving Player left or was kicked from the game.
|
MementoEvent |
Sent to update the current state and potentially also a new perspective.
|
ObservationResponse |
Sent to client as response to successfully joining a GameRoom as Observer.
|
PlayerScoreResponse |
Response to GetScoreForPlayerRequest.
|
ProtocolErrorMessage |
Response to an erroneous message, including an error message.
|
RoomPacket |
Used to send a
interface ProtocolMessage in a room as an interface ILobbyRequest . |
RoomWasJoinedEvent |
Sent to all administrative clients after a playerClient joined a game via a JoinRoomRequest.
|
TestModeResponse |
Response to TestModeRequest containing the current status of testMode.
|