public class AbstractLobbyClientListener implements ILobbyClientListener
public void onNewState(@NotNull
java.lang.String roomId,
@NotNull
IGameState state)
public void onRoomMessage(@NotNull
java.lang.String roomId,
@NotNull
ProtocolMessage data)
public void onError(@NotNull
java.lang.String roomId,
@NotNull
ProtocolErrorMessage error)
public void onGamePrepared(@NotNull
GamePreparedResponse response)
public void onGameLeft(@NotNull
java.lang.String roomId)
public void onGameJoined(@NotNull
java.lang.String roomId)
public void onGameOver(@NotNull
java.lang.String roomId,
@NotNull
GameResult data)
public void onGamePaused(@NotNull
java.lang.String roomId,
@NotNull
Player nextPlayer)
public void onGameObserved(@NotNull
java.lang.String roomId)