public class AbstractLobbyClientListener implements ILobbyClientListener
public void onNewState(@NotNull java.lang.String roomId, @NotNull IGameState state)
public void onRoomMessage(@NotNull java.lang.String roomId, @NotNull ProtocolMessage data)
public void onError(@NotNull java.lang.String roomId, @NotNull ProtocolErrorMessage error)
public void onGamePrepared(@NotNull GamePreparedResponse response)
public void onGameLeft(@NotNull java.lang.String roomId)
public void onGameJoined(@NotNull java.lang.String roomId)
public void onGameOver(@NotNull java.lang.String roomId, @NotNull GameResult data)
public void onGamePaused(@NotNull java.lang.String roomId, @NotNull Player nextPlayer)
public void onGameObserved(@NotNull java.lang.String roomId)